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Unpacking AN2 files http://jealousjellyfish.de/viewtopic.php?f=10&t=309 |
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Autor: | tpdene [ Samstag 29. August 2015, 21:47 ] |
Betreff des Beitrags: | Re: Unpacking AN2 files |
quote: doomgun hat geschrieben: Hi, guys! One question. Which tool u use that unpack AD files? I want to try port a models to Source engine. Here's a package of all available tools: http://www.moddb.com/games/aquanox/down ... ding-tools |
Autor: | doomgun [ Sonntag 10. April 2016, 19:39 ] |
Betreff des Beitrags: | Re: Unpacking AN2 files |
Guys. One question,or two questions. 1) Who made a programm which converts msb files to x? And 2) Im really upset that msbtox converts models without texture coordinates, and it's very hard to make uv for every model from game. Is there any way to make the programm that is can grab coordinate textures? |
Autor: | Einheit-101 [ Montag 11. April 2016, 20:33 ] |
Betreff des Beitrags: | Re: Unpacking AN2 files |
No, that would require the original author of the software to modify it so it grabs the UV coordinates along with the model and i guess the owner is no longer active here. |
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